Problem Statement: The Department of Archaeology wants to create a one of a kind virtual museum where the viewers can explore the museum from wherever they reside. They also want to display their antiquities with a guide who will narrate the story behind each historical piece.

Solution: The virtual museum is split by timeline and each floor is depicted in a way that the viewer is transported to that era itself. The antiquities are 3D scanned to its exact texture and measurements using the latest scanners in the industry and are placed inside museum with its appropriate audio and text narration to educate the viewers about its heritage. The uniqueness of the virtual museum is not just the immersion but also the interaction, whereby the user gets to pick up the antique piece and take a detailed look at it, which is not possible in the real world.